Something that's been discussed for ages in the day to day workflow of animators is how to stop time changes going into the undo queue in Maya... well it seems that Autodesk listened and in 2016 SP4 you can now do one of the following to change the default behaviour:
optionVar -iv timeChangeUndoable 1;
optionVar -iv timeChangeUndoable 0;
or
optionVar -remove timeChangeUndoable;
Thanks to Kelly on the Beta group for this little nugget, duly logged so I can find it again in the future ;)
Mark
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