import pymel.core as pCore Cone=pCore.polyCone() Cube=pCore.polyCube() Cone.addAttr('SampleSpace', at='message', m=True, im=False) Cube.addAttr('SampleSpace', at='message', m=True, im=False) pCore.connectAttr(Cone.SampleSpace,Cube.SampleSpace, na=True) for n in range(10): pCore.duplicate(Cone)
Friday, December 16, 2011
Bug: Duplicate Nodes with Message Links
This is a bug that we had quashed back in 2009 but we've just noticed that it reappeared in 2011 when we were debugging some really unstable animation scenes. Basically you have 2 nodes in Maya with array message links, you duplicate one node and that then generates an exponential amount of message links between the 2 original nodes. In the example below you end up with something close to 100 message links between the 2 original Cube and Cone....EEEEk!