Showing posts with label Maya Releases. Show all posts
Showing posts with label Maya Releases. Show all posts

Wednesday, September 26, 2012

Maya 2013 Extension Pack and SP2

Well the Extension Pack to 2013 is out and available for download from the Subscription centre here:

Autodesk Extension Pack 2013

Something to be aware with this release is that its NOT binary compatible with 2013 which means all your plugins will need recompiling for it, see this post by Cyrille:

Around The Corner

Something you have to ask is....why, why have an extension pack AND an SP2 pack?? What's the difference? Well the SP2 has all the bug fixes but none of the extras like the Scene Assembly (the reason this version isn't binary compatible) so there are very different builds, but my question who needs the SP2 pack. Bear with me. So you've bought Maya within the last year which means you get support for the year so have access to the Extension pack. If you've not bought within the last year but are on support then you have access to the Extension pack. If you bought Maya last year and didn't renew your support then you wouldn't have 2013 in the first place, so who needs the SP2 pack???

Coffee!!!!

Thursday, April 12, 2012

Autodesk 2013 - Released

Just seen that the Autodesk 2013 product drop has finally happened, all now available on the Subscription center!

Monday, April 2, 2012

Maya2013 - Announced

Cory's finally posted up a rundown of Maya2013 features...full post here:

http://area.autodesk.com/blogs/cory/announcing_maya_2013

Thursday, January 26, 2012

Maya 2012 SP2

Maya 2012 Service Pack 2 has just gone up for download.


As usual the Bug Fix list is completely useless for anybody in serious development. I still to this day don't understand why the AD bug database isn't opened up more so developers can actually track what the bug was and what it's effect is. Saying :

MAYA‐6772: Referencing in an object causes crash

Is completely meaningless except for the guy who submitted the bug in the first place. I want to know what the actual details of the crash were so we can test our pipeline and maybe remove wrapper code that we added to deal with it.